The Magic Carpets of Aladdin
Magic Kingdom · Adventureland
Overview
A stone camel near the ride spits water at passing carpets, and which carpet gets hit depends on where the camel happens to be pointing when you board, not on anything you control — that's about as much variety as Magic Kingdom's newest-built spinner (2001) offers. Dual levers for tilt and altitude give slightly more control than most spinners in the park, but it's still a two-minute loop around a golden lamp with Adventureland dressing around the edges.
ParksLog Verdict
Skip it if you're over about seven and not currently supervising someone who isn't. The dual-lever control is a genuinely nicer mechanic than most Disney spinners, which is a strange thing to be the best part of a ride this minor. There's essentially never a real wait, so there's no cost to trying it once with young kids and no reason to bother without them.
About this experience
Fly high over Adventureland on an enchanted carpet ride inspired by the Disney movie <em>Aladdin</em>.
Best For
- Families with young children
- Fans of Aladdin
- Guests looking for a gentle, fun experience
Tips
- Check which direction the camel is pointing before boarding — it spits water on passing carpets and you may want to factor that into your seating choice
- No height requirement makes this accessible to very young children
- Waits are rarely long here — check the standby line before using Lightning Lane on this one
Details
History
The Magic Carpets of Aladdin opened in 2001, filling a spot in Adventureland reconfigured after earlier layout changes. It was added as part of broader efforts to bring IP-based attractions to that area of the park.
Fun Facts
- The Magic Carpets of Aladdin features one of the few control systems among Magic Kingdom spinners that adjusts both forward pitch and altitude independently
- The ride is one of the only Aladdin-themed attractions at any Disney park outside of parade and nighttime show sequences
- The camel water-spitting elements were added to give the attraction an extra interactive dimension and a mild element of surprise